I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…
I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…
Finally had the time to get a sculpt that's been lying around in my closet for a year done! He's just a simple guy running around with his guns (like guys do) but a hell of a lot of fun to make. Supersculpy rocks. Now all I need to do is paint him. See you in a year...
Hi everyone! This is my first post so I wanted to say hello up front. This is a small collection of some stuff I have thrown together after getting hyped about Wildstar. Looks like it's going to be a fun game and I really am enjoying the art style. Mostly the Granok!
Welcome to Polycount. This looks like a fun project! First thing is I would recommend posting JPG instead of PNG. I’m looking at this post on my phone, and those images take foreeeeeeever to load. Do you have some references of what you’re aiming towards? It would be great to share a few key images you like.
Hey there, don't know if it's okay to post still, but I wanted to show final renders since I've managed one last effort to finish the thing :sweat_smile: Godot - added a custom "specular" shader to have stylized highlights. Debatable if it's payed off, but I wanted to try. For science! Also, now I know just a little bit…
Just finished a modular real-time library environment in Unreal Engine - a reusable modular kit (blockout + modeling in Maya), Substance Painter texturing, hero-prop dressing, Unreal assembly, and a motivated lighting pass (warm afternoon sun through tall windows). The focus was the two things that make or break a…
Hello poeple. Im working on a model only for fun. im a little bit newbie on zbrush and im trying to create a model witout thinking. Your welcome to feedback my work. Sorry for my poor english. image gratuite