I am hoping to identify the following (4) things: #1. The best workflow, presumably between something in Blender (can blender paint normal map widgets?), Substance Painter for instancing premade features onto texture layers (consisting of normal map etc). The following is a good illustration I presume for the workflow…
My friend and I decided to make a game type MOD for UT3. Its called Reaper's Curse and it has 6 new pickup power ups called Artifacts. The game type works like this, every kill you receive builds up reaper points to a maximum of 10. Once a player hits 10, the scenario for all players changes. Everyone's reapers points are…
Hi everyone! This will be my new project, I'm a hardcore fan of Final Fantasy games and actually I'm playing the amazing MMO Final Fantasy XIV, I've always wanted to create a fan art of one of their games, this will certainly not be the last one. The Character I will create is my actual character on the game, I have a…
Thanks for checking out my first post. I've been working on the Arenanet character test, assisted by a digitaltutors subscription and following other threads here. This is my first serious attempt to model, texture and finalize a character, so I am eager for any feedback to point out what's lowering the quality bar. I…
Position Information Position: Character Texture Artist Starts: Immediately Duration: 3-4 Months or longer Type: Off-site Contractor Pay: To be negotiated About This Position: A Character Texture Artist will create textures for in-game characters. For this position you must be a highly-skilled Photoshop hand painter with…
Quixel, Marmoset, and Polycount are pleased to be announcing the winners of our Petrol/Blood contest. This contest asked artists to create a depiction between a rider/pilot and their mount/vehicle as if they are participants in a vehicle deathmatch tournament. Emphasis was on next-gen PBR rendering systems and artists were…
Hey guys, i havent posted any of my own stuff for quite a while now, been really busy at work lately. However I've finally decided i need to start doing something before i end up losing my artistyness to the world of no skill required box moving and unpacking. So I decided I'd start working on a next/current gen remake of…
My previous dragon posted here was for the comp over at cghub check out the entries, I'd love to get your vote but which ever entry you feel deserves It go right ahead never-the-less here is my contribution: Beauty: Chasing another dragon, he is like my other design of the trifecta mount so he can do Land, sea and air.…
Hello Polycount! My name is Chad Perkins, and I have a unique opportunity for one talented modeler that is looking for a little money and a lot of exposure. Please read this entire post before responding. This model is for a short film that will be used for a massive training series on Lynda.com, one of the top 100…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven Environmental Artist to work on its current line of next-generation products for major publishers. Projects in development include the Unreal Engine 3-powered Section 8, a team-based…