Position Information
Position: Character Texture Artist
Starts: Immediately
Duration: 3-4 Months or longer
Type: Off-site Contractor
Pay: To be negotiated
About This Position:
A Character Texture Artist will create textures for in-game characters. For this position you must be a highly-skilled Photoshop hand painter with the ability to render detailed, realistic costume materials such as leather, armor, cloth, etc. from concept drawings.
About Liquid Development:
Liquid Development is the premier content provider for the Video Game Industry. We offer the full gamut of game art production services, from character and level concepts to final models and animations. We are always looking for talented artists to add to our team! Liquid Development has created artwork for some of the hottest titles on the market, such as The Matrix II, Everquest, Sims 2, and Ultima Online. Visit our website at
http://www.liquiddevelopment.comHow to Apply:
Please send an email to
jobs@liquiddevelopment.com. Include the following information:
- Contact Information -
Please include all your contact information, including Full Name, City, State and Country, Phone Number, Email Address, IM Screen Name (Yahoo IM preferred), and Web Address
- Current Employment Status -
Are you currently in the game industry? Are you currently employed?
- Availability -
Are you currently available full time or part time? Give us an idea of when you can start, how much time per week you can offer, and for what duration youll be available.
- Summary of Experience -
Clearly list the software packages you are fluent in, the types of work you have done in the past, and any additional information that would outline your skills and talents. What is your experience as a freelance artist?
- Portfolio -
Include a link to your online portfolio. If you dont have an online portfolio, please send compressed .jpg images. Total attachments should not exceed 3 megs.
- Resume -
Attach any traditional resume you may have.
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