https://www.youtube.com/watch?v=WE3_pqw-KNU&t=2s Hi everyone, I’ve been working on Hairflow, a specialized 2D tool designed to bridge the gap between sculpting high-fidelity hair and the tedious process of creating hair card textures for real-time engines. The philosophy is simple: Groom in 2D on a flat canvas, and bake…
You can alter the properties of any polygon operation after applying it. The concept of "History" in Maya is quite similar in some ways to the modifier stack in Max. So to edit the "thickness" (local translate Z) of an extrude after applying it: With the object selected open the channel box and under the "Inputs" heading…
Hey everyone, I'm doing an nCloth simulation for a small object in a short I'm working on. It's an apron on a character, coming down from the waist to half way toward the knees. I'm using nCloth and I'm trying to get it to feel like a small piece of cloth, with little success. I took down the space scale on the nucleus…
I think watching this video may help give you some insight and inspiration on ways you can approach this model. Part 1: http://vimeo.com/5820395 Part 2: http://vimeo.com/5821890 It's a video of Slipgatecentral texturing a character bust. When I watched it all of those missing pieces clicked together and I tried a…
You'll want to add some parallax to whatever texture you use inside the portal. You can learn about how to do this by searching the web using a search like game vfx portal tutorial cubemap https://www.youtube.com/watch?v=EmaNiz0o11A
Hey Burpee! I'd say you're off to a great start for a first female sculpt. I find that when I fix minor problems on my models' faces, it encourages me to finish the overall model since I know it'll end up looking good. Some things that I noticed in the face: 1.The tip of her nose is a little skinny, and naturally the…
Some Renders of a sculpt I did Sunday. Not really a finished model, but I liked the way it looks, so I posted these. Would love for some feedback on what I've done wrong with the facial muscle and fat structure (aware some of the detail work is wrong.) Done without a reference. Based on the LP model in Mudbox 2. Rendered…
Hi everyone, I'm new to the community, nice to meet u all :) I've recently updated my showreel and would love to hear some feedback about it. I welcome any critique you have to give. I thought this forum would be the best place to post it as it a constant work in progress. Just for a brief summary, this showreel contains…
Those are some interesting points, thanks guys! I haven't thought about any format yet and where/how to publish it. I was just curious about what topics people are interested in learning to give me a few ideas to get started. Also, sometimes it's good to freshen up on some basic things. TrimSheets, texturing etc. There are…