- lighting is too bright, over exposed - replace the 3 rocks on the right with some other kind of focal point, those dont look realistic enough and just take away from the scene as a whole - you lack background elements to provide parallaxing for depth - your main rock structures have very strong normals - shadows in spots are going to pure black - too much contrast - overall composition isnt super interesting imo
- lighting is too bright, over exposed - replace the 3 rocks on the right with some other kind of focal point, those dont look realistic enough and just take away from the scene as a whole - you lack background elements to provide parallaxing for depth - your main rock structures have very strong normals - shadows in spots are going to pure black - too much contrast - overall composition isnt super interesting imo
Thanks for replying me. The three assets on the right side are actually three parts of a broken obelisk,I was intentionally to make this part a little less logical and weird. I am currently doing another project and I may come back to this if I had enough time later.
Replies
- replace the 3 rocks on the right with some other kind of focal point, those dont look realistic enough and just take away from the scene as a whole
- you lack background elements to provide parallaxing for depth
- your main rock structures have very strong normals
- shadows in spots are going to pure black - too much contrast
- overall composition isnt super interesting imo
Thanks for replying me. The three assets on the right side are actually three parts of a broken obelisk,I was intentionally to make this part a little less logical and weird. I am currently doing another project and I may come back to this if I had enough time later.