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Desert environment - would like some critiques

Hello everyone I'm trying to finish this scene now, hope I could get some feedback for lighting and set dressing here, thanks in advance :)

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  • shabba
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    shabba polycounter lvl 15
    - lighting is too bright, over exposed
    - replace the 3 rocks on the right with some other kind of focal point, those dont look realistic enough and just take away from the scene as a whole
    - you lack background elements to provide parallaxing for depth
    - your main rock structures have very strong normals
    - shadows in spots are going to pure black - too much contrast
    - overall composition isnt super interesting imo

  • Niddd
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    shabba said:
    - lighting is too bright, over exposed
    - replace the 3 rocks on the right with some other kind of focal point, those dont look realistic enough and just take away from the scene as a whole
    - you lack background elements to provide parallaxing for depth
    - your main rock structures have very strong normals
    - shadows in spots are going to pure black - too much contrast
    - overall composition isnt super interesting imo


    Thanks for replying me. The three assets on the right side are actually three parts of a broken obelisk,I was intentionally to make this part a little less logical and weird. I am currently doing another project and I may come back to this if I had enough time later.

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