Another Friday, another weekly recap! Unlike last week, this will not be a recap of the posts found on the News. We're changing things up a bit and recapping some nuggets found within the Polycount Forum for this week - the second week of June 2010. Statistics Before we get to the fun stuff I thought I'd throw some stats…
Hi guys! I've got an idea for a short movie in SFM, and I'm looking for 2 models TF2 style. If they already exist (and I'm sure they are) - please help me find links. If not then I'd really appreciate if you made them for me. I'm looking for a model of a toilet (like the one in this thread) and The Valve valve just like…
Hi everyone, I'm a fourth-year student at Academy of Art University, and an intern at Sledgehammer Games (I know some coworkers lurk around here!). This upcoming semester, I am running a class where we will be prototyping and building a first-person multiplayer game using the Unreal Development Kit. The game is called…
If you're working today and its nice outside, then I feel sorry for you as our bosses have given the entire team half of the day off to go and enjoy the weather. So if you're one of the sorry suckers stuck inside today, what better way to distract you from the sunshine than to browse some great things that went down in the…
We all know just how sexy the art can be around here. The WAYWO thread alone will call your eyeballs up, take them to dinner then back to its place for the night. Only to duck out before they've woken up without so much as leaving a note. It's filthy like that. But, did you know there's a lot of discussions happening…
That's right! We're kicking the doors open on the massive Polycount update with a brand new contest with none-other than Valve Software. Oh did that get your attention? Then maybe you should read on! We are extremely happy to announce to you that our very first contest for the new website is going to be a contest with…
THIS CONTEST HAS ENDED. Winners will be announced July 12, 2010 with the Polycount Pack being released for Team Fortress 2 thereafter. To coincide with the launch of the new Polycount site, Polycount is teaming up with Valve Software to bring you the Team Fortress 2 Polycount Pack. Yes! That's right, an exclusive Polycount…
Welcome one and all to the Chivalry: Medieval Warfare Contest. Torn Banner and Polycount have drawn up some battle plans and we'd like to invite you all to the fight. To do battle in this contest, you won't be crossing swords or banging heads on the field of battle. At least not right away. We will needing your blacksmith…
Sketchfab & Polycount are teaming up for a brand new, lowpoly contest: the VG REMIX! The VG REMIX will be a 3-week long contest where artists will create lowpoly dioramas of a scenario or setting from one their favourite videogames. These depictions do not need to be in the same style as found in the game they come from -…
Does anyone know of any good tutorials? I'm having a bit of trouble finding any. I did a search here but couldn't find much, and the web doesn't seem of much help either. I'm sure I am not looking the right way though. I really want to put some custom textures into my portfolio to make it more appealing. I was hoping to…