Does anyone know of any good tutorials? I'm having a bit of trouble finding any. I did a search here but couldn't find much, and the web doesn't seem of much help either. I'm sure I am not looking the right way though.
I really want to put some custom textures into my portfolio to make it more appealing.
I was hoping to get tutorials that are along the lines of TF2 or WoW style textures.
Thank you for the help!!
Replies
Ranting aside...
I would suggest you find some really excellent work and study it. A few polycounters who come to mind:
DH - http://horribledeath.com/2d3d.htm
Bobo - http://www.bobotheseal.com
peppi - http://www.peterboehme.com/gameart.php
http://www.eatpoo.com/forum/viewtopic.php?f=5&t=27
It's...well...hand painted, so what you want to look at is 2d painting technique. Surf around conceptart.org and check the work out there. You will need to be able to render texture, color and form, so pay special attention to the light in art pieces you look at.
Those promethiusANJ tuts that Vig posted are freaking gold for what you want to do.
@Vig - Thank you for the great links as well.
A lot of the old tutorial material is gone. Basically one good tip is to start with some nice baked lighting as a base. From there I usually smudge that around to get decent looking faked geo. Then layer stuff on top of that; colors, etc
I really appreciate everyone's feedback and help though, if anyone else has suggestions or words of wisdom please share.
http://boards.polycount.net/showthread.php?t=47912#Post205019
try messing around with some noisier brushes and use the eyedropper alot, use that to blend colors together
http://www.carloscabrera.com.ar/tutorial.html
this one is nice stuff and has examples of textures for studying.