Hey guys, I'm trying to bake a AO map in Max 2009, but I'm having an odd issue. I place my skylight, but in the settings for the skylight, I'm unable to check the "cast shadows" box. Any reason why this would be? I feel like I must have some setting turned off or something...
I found the ACTOR X file here http://udn.epicgames.com/Two/ActorX.html I need to figure out how to install the ActorX plug-in for maya. I'm totally drawing a blank on were to put the file. My Documents, .. Program Files...??? Do I need to create a Plug-ins folder?? Also If anyone knows of a complile for Maya 2008 I'd like…
All objects start with the same scale on creation 100% regardless of their size. So for example you create a sphere with a radius of 12 and another with radius of 112 they will both have the scale of 100%. If you scale both of those objects in Object Space 200% they will still be proportionally different sizes. If the…
I know this is a month old, but this is the first time I read it. "We're going to go nuts with mods once 'Unreal Tournament [2007]' (another Unreal Engine 3 title) ships," he said. "The developer tools are much, much easier to use. In fact, now we have the potential to offer mods via the PS3." Link Interesting considering…
E3 Expo: the biggest cluster mess of marketing, nerds and press. I'm signed up to go. who else is? E3 Expo 2005 May 17th thru the 20th. Also, make sure you check out: Into the Pixel Get your art displayed at E3.
i had a quick question about the texturing in Unreal editor 2004. When you texture in 3DS Max with a regular diffuse texture and add a normal map to it, then export to unreal. Does unreal bake the normal map to the diffuse or does it completely ignore the normal map and just exports the diffuse? thanks for your help
Ok so I made the switch to Max 2008 at work and trying to render out my AO maps using mental ray. I am pretty sure everything is set up correctly but I keep getting shitty results. There are no overlapping uvs on this mesh. Any ideas please let me know.
http://usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkID=11937426 Autodesk Mudbox 2009 Service Pack 1 includes updates across several functional areas of the software including expanded graphics cards support, new memory management for multiple textures, merge and reorder 3D paint layers,…
I would try to buy pre-owned Sigma DP1 Merrill on ebay. It's more expensive but sometimes could still be found for a bit more than 300. The camera is pretty hi res but super slow pacing so not very good for photogrammetry series. A comparison with mentioned cameras…