rooster: Actually I would lump books in with games as well as movies and music. They are all 'experiences' rather than physical things that you put to specific uses. It's really not that hard to make the logical leap here. It's all content and content should be treated differently than physical products. Just because…
Hi i got a question and it ok for me to post this here. Just make me wonder. If i was to say work on some shoes and they are the same kind, would it make sense to just unwrap one shoes and then leave it mirrored, so when i bring it to say substance painter, i won't have it where i filled up my uv with the islands of the…
Dont think so. Some googling found this: http://melloware.com/placesbar/. Can edit the 5 onlinks on the left in that N++ save window. Could also try http://www.codesector.com/directfolders if you are constantly saving to a common destination.
@Skayne: I have darksiders for the pc. As long as you have a 360 control plugged into you pc, you should expect same control, but a better looking game. So yea, save money on pc :)
hello all, just to clear some things up. The statue in Irvine seen above is 12 foot tall, so yes very big. The mini ones are about 14 inches high so still not small, they were given out to all of us who were employed around christmas '08 , which was very cool cause was the same year they gave us in game murloc suits. And…
Hello everyone, I’m a beginner C++ programmer and Unreal Engine user looking for a project I could believe in and in which to hone our skills together. To put this in perspective, I’ve tried this as an hobby in the past but it never panned out, so that little skills I might have acquired then is now long gone and…
Hi, I’m a beginner game developer and have been working with Godot for a while. I don’t have much experience with 3D yet, but I’ve been programming in C++ for a more than 2 years and also know C#. I’d love the opportunity to join your team if you’re still looking for someone.
I know there are tree main solutions for external references in 3dsmax: XRef Files, XRef Scenes and Containers. Using Containers was buggy a few years and probably still is? XRef Scenes are not really suited for character design. So only XRef Objects remain. But XRef Objects seem to suddenly (randomly) move in the scene.…