Hi everybody, I'm brand new to Polycount, so please be nice :) I've just finished my first year studying 3D Games Art at the University of Hertfordshire, and I wanted to start to branch out and get feedback from a wider range of people, so here I am. I'm currently working on a short game cinematic, hopefully to be made in…
Hi Ace, Not sure if I correctly understood your problem, and I'm aware that you've mentioned compiling in your post, but I'm assuming that you are refering to baking static lighting. Did you try opening the World Properties menu, going to the Lightmass tab and enabling the "Force no precomputed lighting" option? You will…
Ok, this is just one uv channel (Diff). In th eimage you can see my 3ds max UVW window, Below that the export settings I use to get it into UDK and next to that on the left you can see the UVW window inside UDK. No idea what is causing this now. Cheers
Ok thanks. I'll follow the instructions when I get home and let you know how I get on :D By basic material colours, I just meant the colour assigned to a material, the same way as when you set it up. Anway, I'll try later. Thanks again!
Hey guys, I´ve written a tutorial for exporting your first object into the CryENGINE3 SDK. Feel free to check it out here and let me know if anything is unclear. Cheers, Simon
Hey guys 'n girls, There has been a thread for linking your ArtStation, and another for adding each other on Facebook. How about getting some good ol' LinkedIn connections? Post them here so we can connect with each other! http://linkedin.com/in/thomasfraser87
Hi fellas, i wanted to mix in a refractive area on a SSS Object.So it has translucent areas on the edges,like on teeth or fingernails. I saw that i can put an albedo with alpha into the SSS map to break the PBR and switch to lambert shader at this areas. this works not that bad as far as Transparency stays set to NONE. As…
Hi everyone, I'm having trouble to get rid of some shadowing issue that comes in the middle of the mesh and I dont know why . Now without lightmap This is the UV lightmap ( don't mind the very weird Islands disposition, I moved them far away from the part that was causing me trouble in order to try fixing it) So, as you…
Hi there, we've been having this problem for a while and have no idea as to why this is happening. For our level there are certain sections that feature grass, but whenever we try and paint the grass that was made from 'SpeedTree' everytime we bake there are deep black shadows running constantly through out it, even in a…
This challenge looks like fun! My starting goal for this throne room is to focus on story telling. The setting will be a fantasy jungle setting and the centerpiece will be a crashed landing pod. The idea is that a criminal's escape pod crashed in this jungle and they now reside/rule here, using the escape pod as an acting…