I´ve written a tutorial for exporting your first object into the CryENGINE3 SDK. Feel free to check it out here and let me know if anything is unclear.
first of all thanks for this wonderful tutorial! I tried following it and managed to import my object into ce3sdk but I'm having a problem exporting the materials from 3ds max 2012 to ce3sdk. Whenever I press the "create material" button it opens up the sdk but when I tried saving the .mtl it only shows one material not a multi/sub object material. Is this normal?
hello HP, I followed your tutorial video and I tried exporting the mesh first before creating the material and it suddenly works! :poly121:
edit: quick additional info
I found out that when I'm in the slate (material) editor mode in 3ds max, if I export the material it always become a normal material. I think exporting multi/sub material only works only if using the compact (material) editor mode.
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edit: quick additional info
I found out that when I'm in the slate (material) editor mode in 3ds max, if I export the material it always become a normal material. I think exporting multi/sub material only works only if using the compact (material) editor mode.