Hi guys. I had a w.i.p. thread for this model but I guess it didn't make the transfer over. I guess it's finished now, C&C welcome. :D Maya, ZBrush, Photoshop. Maya render, basic blinn shader : 2x 2048 textures: Diffuse, Specular, Normal Map, 1x Transparency map. 10,300 polygons. Zbrush screenshots: