Not too long ago, a good friend of mine by the name of Nicolas struck up a conversation with me about the general trend of online gaming. Sure, there were always big block buster titles to play, and yeah, they played well. But there wasn't really a lot to make each one stand out from the crowd amongst the rest. The phrase…
Hello fellow peeps, I'm currently retopologizing my game character and I'm kind of puzzled how to structure the topology to display the muscles properly. My goal would be something like this: https://www.artstation.com/artwork/9md2RQ https://www.artstation.com/artwork/g2Rboe…
Hi all, My brother and I are working on a small project, he is a musician and taking care of coding a few levels but when it comes to packaging we get this error: UATHelper: Packaging (Mac): LogWwiseSoundEngine: Display: Loading Wwise Sound Engine version 2022.1
UATHelper: Packaging (Mac): LogWwiseResourceLoader: Display:…
Finished reading... Sounds like they have spent a lot of time on this release! Definitely the biggest driver feature packed release I have seen. And it's still only in Beta ( I would be really surprised if there are not many bugs introduced with the 301 series considering some of the longstanding tdr issues they have been…
Hi everyone, has anyone experienced this issue? Whenever I need to work on a model from bottom view, the brush size increases (like 5 times bigger). Turning the dynamic option ON seems to fix this, but then I´d have to change the brush size for every stroke when I move around the area I´m working on... It´s quite annoying…
Hey there, fine people at Polycount. My name is Filipe Duarte Pina and I am the creator of Detective Case and Clown Bot games. I am also the co-founder of Nerd Monkeys Ltd. I have been making video games for around 19 years but only started professionally around 12 years ago. This post is a Post-Mortem on the art done for…
Hello, I've been banging my head for a full week on this problem now and might need some much needed assistance on this one please. I'm getting nowhere.. I'm using the Zbrush -> Keyshot pipeline and imported a fully polypainted model into the Keyshot engine. I would like to add a metallic material to the skateboard's…
Posting for visibility if anyone wanted an alternative to single image - AI normal map generation. ArtEngine just released this to the public (2022.7.1). I was happy to be part of this project for the past year or so. Definitely check it out, I feel the results are pretty slick since we trained it on in house scan data.
Mesh fusion isn't working for me. I have DynaMesh off, all subdivision levels are deleted, everything is in the same tool/mesh However after double dragging on the blank canvas nothing happens. ZBrush version 2022.0.1
I'm on Maya 2022.1, and the MtoA Arnold Integration. I was working in the hypershade window and toggling between Arnold and the other rendering engines, and I got an error: // Warning: [gpu] device 1 is out of range // I did a google search to figure out what it means but there are no results with that specific error. I…