Hi everyone,
has anyone experienced this issue? Whenever I need to work on a model from bottom view, the brush size increases (like 5 times bigger). Turning the dynamic option ON seems to fix this, but then I´d have to change the brush size for every stroke when I move around the area I´m working on... It´s quite annoying and I´m pretty sure that I´ve had this issue with couple of previous ZBrush versions as well (currently I´m using Zbrush 2022.0.5). It´s been bugging me for a long time (mostly when I work on shoes and hands - other than that I wouldn´t even notice), searched for someone addressing the same issue but didn´t find anything.
I´m thinking about updating my GPU drivers, because I never do that and perhaps I should. It´s just that I´m always very careful about new drivers when everything works pretty much flawlessly and I would like to avoid updating (and potential headache if the new drivers brought more issues eventually) if there was any chance that the ZBrush thing is just some issue/setting that can be fixed some other way.
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Does it only happen if you have perspective turned on?
Maybe that might be whats causing the size to change?
I've noticed a small size change if i'm working on long/tall assets (like shoes on a full character as opposed to shoes as it's own file).
Yep, you´re right. I noticed that it doesn´t happen for the head or torso for example (or in a separate file as you said). The lower the object is the bigger the difference in the brush size change (I just moved the shoe way up close to the head and everything was ok, so it must be the perspective).
Turning off the perspective helped, so I´ll have to work like this for these areas. Thank you for your help.