Hey. Just something little I've been working on. I'm kinda new to Unity and I'm trying to practise as much Unity essentials as I can. The water is animated with an offset spritesheet script, although there are some seam errors for now. I set the project quality to 'Fantastic' but the SSAO and Soft shadows appear noisy and…
Hello guys, Lately been working on Environment Project to pump up my skills with game engines and material creation using Substance software package. Used World Machine to create landscape. 3DS Max for all the meshes. Zbrush for a little help with rocks and stones, and some textures. Here are the renders and a video. Link…
Completed the 26 hours Course from Kaan Alpar "Unreal Engine 5 C++ Game Development" today, learned quite a few things :p I'll be advancing to the 50 hours "Unreal Engine 5 C++ The Ultimate Game Developer Course" from Stephen Ulibarri next, but I'm still available :) (although of course, part of my time will be dedicated…
Hello there, this being my first post, I'ld like to introduce myself :) I'm an Indian and I study 3d (donno if this is necessary, but I like to let people who crit my work know where i come from and what i do :p ) Im working on this low poly model which is supposed to be interiors of a room of a hobbit's home :p Well its…
Hey Guys, This is a piece I have been working on at a pretty slow pace due to a busy schedule but with the summer around the corner and some more free time I want to continue working on this. So far I have done some blockout and planning, and made some useful tiles . Currently working on the ceiling , trying out some…
Hey guys, this is my first WIP thread here on polycount =D My name is Kat and I'm an aspiring 3D environment artist that just graduated from art school. I want to create a small scene with a stylized, hand-painted look to it. This is my first time attempting this style, so any critique and help is much appreciated! Here's…
Hi guys, we've been working with Unreal Engine 4 for a time and this is our latest project: [ame] https://www.youtube.com/watch?v=aeeGxW1qeEc[/ame] The project is made aiming in photorealism and graphic quality, but also we have made a great effort to make it interactive. Its possible to turn the fireplace on/off, change…
I feel like my requirements are going to be too picky for anyone to want to do this, but we'll see how it goes. This job is for The Ditty of Carmeana, which going to be published soon. (April 1, 2022, if nothing bad happens.) I have contracted out character artwork for the game several times with artists I found here. I…
Hi guys. I'm working on this building. That's what I have for now: Uv and bitmap checker: What do you guys think? Can you share your knowledge about making modular buildings? I know, proportions isn't right, but I think it's good enough. Maked in 3D Max, for now is Mental Ray. Maybe this will be exported to Unity. PS.…
Hi everyone, for my next personal project I will be re-creating this small scene, its a shot from the deadpool game by highmoon studios, will be great to get any feedback or critique along the way. I have started to block out and in the meantime created the highpoly for the beer bottles