you can scale the UVs going into a maya texture node and indeed that data will not be passed through when the model is exported. in principle, if you apply the same transform to UVs plugged into a texture sampler in unreal it should give you the same result - if there's a difference it could be a few things - the texture…
I've been working with Unreal more, and I'm getting annoyed at constantly having to manually move things to 0,0,0 and then export them one by one, so I threw together a quick script that I thought would do the trick. This does 90% of what i need it to do. It goes through the selected objects one by one, stores their…
Yeah, do not waste your time worrying about this. Nobody cares. Nobody is ever going to fire you/not hire you because your highpoly sub-d wires look "messy". You're being obsessive about this. As for your model here, you need to work on your edges a bit, they're all too hard at the moment. If you plan on baking this down…
We are currently looking for someone to model 4 bulidings (some repeats may occur). Requirements: 1) Reading and understanding CAD files. 2) Experiance with 3dsMax. 3) Experiance with Modular modeling, poly modeling and spline modeling. 4) UV layouts. 5) Architecture 3D modeling portfolio. contact information -…
UpUpStart is hiring an Environment Artist to help with the creation of a Mobile 3D side-scroller. The position is a paid salary position, and will last 8 months with a very high chance of a sequel or new IP. Our team is run by game industry vets with experience shipping addictive, beautiful, fun and massively successful…
Hey everyone, I'm hoping someone here can help me, I am having issues with speedtree. I have tired posting on their forums but they are taking forever to answer and I need help ASAP. Currently it is not opening any of the trees I have bought and downloaded off the speedtree site or any of the sample files that came with…
I recently started using MAYA and am new to it with my knowledge limited to only the modeling part. I created a scene using basic modeling but the problem is that file size is to big for objects modeled. The scene represents a Class room which should of fairly low size as compared to whopping 92 MB !! in size. Key points:…
Okay, so I edited the texture per Teriyakis advice, also added fire effects, unfortunately screwing up my big diffuse file in the process, curse you 3D-Coat (Just kidding, I love you) Still yet to add a special effect I had planned but its late and Im le tired. Crits still super welcome! [Also added the…
Threewave will be at the San Francisco GDC from Feb. 19 - Feb. 22!! 3D Environment Artist Mid-Senior Level Threewave Software is seeking experienced Environment Artists to create compelling environments for our newest exciting PC and Console titles. Threewave Software believes in supporting team effort and is looking for…
So for a long time now I've been trying to understand the project files of the programs I use. The two programs that I need help understanding the file structure of are the UT3 editor and 3ds Max 2009. For a long time I have had two partitions on my computer, one for the OS + Program Files + Small Temporary Files and the…