so i transfered attributes of the sphere to the canopy. But i cant delete the sphere cus its connected to the canopys normals now. This is not mentioned and would be really nice for some enlightenment on the subject. Since when i then select the canopy, export it to fbx, and open it inside unreal engine, it has the sphere…
Hi everyone! I'm new in here :) I know this contest from my friend and i'm so excited to join it!. For this entry i decided to pick Evelynn.And this is my references
Doing my own interpretation of Zoe :) She's going to be jumping with her star rope while leaping between two portals! Will update with more progress soon! Critique welcome! (There is going to be a star butterfly on her finger in the final)
Hey, I was wondering if anyone here knew of any good graphics programs tailored to making sprites. I've been looking at the "Beats of Rage" engine ( http://www.senileteam.com/borinfo.php ) and it got me thinking about making a small game with it. Does anyone have any experience with it? It seems like it will get the job…
Hey guys, I'm trying to do a quick cloth sim to just get some nice cloth distortion and save me the trouble of sculpting it in Zbrush. Issue: I've made a spline with a sweep modifier that cloth is to drape on, the spline always acts like it's collision mesh is far bigger than itself: I'm in SP2. My steps to try and fix…
Hello everybody! Me and my friends at Frogsong Studios are working on a game based on and inspired by the old Warcraft III mod Warlock. We thought it would be a great way to show the game and get some feedback from this great community. Starting of with some basic concept art for playable characters and environments:…
G'day Guys, long time listener first time poster here. I thought I'd start to post stuff I'm working on for my reel as you guys have been a huge inspiration to me. Regarding the car, I'm just making a futurey car that would be used in battle. I'm still in the process of optimising and adding stuff here and there. I will…
first off...I dont know how it happened...but I got plugged on the front page of cgchannel thanks to the powers that be... heres a speed painting that was used as a concept cover design for thegamecreators monthly newsletter....the finished cover will be quite different...