Condesending? Didn't mean it to be. I just thought people would have stuff to sell, and would show it off on their websites, and mention a price. Then I can decide what looks like it'd fit in my game or not. I honestly have no idea how much any of you guys charge for artwork. And differant art styles are fine. ---- If you…
If you use non-uniform scale outside of sub-object mode, it's going to distort the local transform space of the whole model. If you need to scale stuff, best to do it on the sub-object level: Vertex, Edge, Polygon, Element, etc.
Hello, Wasn't long at all would like to hear more :) About texture size it all depends on texel density of course but I never recommend more than 4k on one texture, specially in an old engine. Instead if the game engine has UDIM support or can it be modified to support it we can have turn each texture into 4 to upscale…
That's sort of the thing with ML techniques - nobody really knows what happens inside the model.. I've only dabbled and am very much not an expert in this but I'm fairly confident the following is not complete horseshit... You show your ML model lots of Disney princess pictures, it detects that they have common features…
Hey man! Here's my two cents on what I can answer to help clear things up. In terms of stuff that goes into engine, almost always they are referred to as triangles. Polygons is a bit misleading, since they can be approximately twice the actual geometry (a crate that is 10k "polygons/quads" can be ~20k triangles in the…
Hello I have a problem, i want to get a selection of "outer edges" of any mesh (See picture below). Im using the CreaseSet modifier in 3ds max (2017) for this (with default settings). Its makes the selection of "outer edges" of the mesh easy as nothing. Im not aware of any other technique (maybe some plugin/script?) that…
RAWMEN (ANIMAL) is looking for a dedicated experienced environmental artist with a deep understanding of stylized workflows to join our small indie team. Key Responsibilities * Creating fun, wacky, stylized environments * Translate concept and reference art into reality, referencing design and core gameplay mechanics *…
hey guys i have a few issues with 3ds max. its been happening for a month or so now, and i've never really bothered to ask around about it. it finally ticked me off today when i had to reinstall max 9 just to have the following happen again: 1) when i open a window that is over the viewport, parts of it randomly disappear,…
I have no formal training in art and am trying to get better at the fundamentals. Perspective, composition, lighting, color, anatomy, etc. I wont post anything until I have honestly tried my very hardest to study the topic and then apply what I have learned. There is only so far I can go though without feedback from people…
Hello everyone, my name is Jonathan and I love game environment art. I'm studying a lot and would like to one day be able to work in a great title for a large company, so I'm trying to build a good portfolio and always keep an eye on jobs in the area of games. I recently saw a vacancy for environment artist at Crytek and…