Hello, We're looking to expand our team with a Character Animator. Please take a look below, and let me know if you have any questions. - Shawn (shawn@nicheworldscult.com / aLovingRobot#3750) The role: You can find the job description on our website: Character Animator (3D) The game: Who are we? We're a small indie team…
Hi all! I've just completed a set of tutorials covering the creation of a character rig using CAT (Character Animation Toolkit) for use as a SkeletalMesh in UDK. This set of videos takes you thru the entire workflow of creating a rig for a custom character, skinning, animating, and getting it into UDK as a functioning…
Why does the programmer need all the animations in one file? The fact that the unity documentation suggests this is a good way to work (I have read this myself) is astounding imo. If you're working on a large scale game with more than one animator that is just completely unworkable. If it must be compiled into one…
Jagex Ltd, developer and publisher of online games, seeks a highly creative, enthusiastic and energetic Animator to join our Graphics team. This role will be to support the Graphics team in the animation of game assets for FunOrb, our new online gaming Arcade. The successful candidate will have experience animating 2D and…
Do you enjoy making complex things work easier and look cooler? TBA is an innovative software company focusing on simulation of container terminals in ports all over the world. Our clients use our advice and software products to make their terminal operations run more efficiently. In recent years, we see a substantial…
Ok, so this is what has been stalling the re-redesign of my website. Figured I'd pimp all of this. The animation is just for amusement, as it was a class assignment. The various specifications and requirements will be outlined later on in the post but for now, here are the links to the short animation (40 seconds): Windows…
Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…
Hi folks, So I have a character with a looping idle animation within Maya, but in Marmoset is doesn't loop. It does only seem to loop when i enlarge the timeline length with a big proportion, but the problem is that it will reach the end of the timeline anyway and from that point on wont combine with the beginning, so…
Recruiting on behalf of my personal friends at Gamebreaking Studios The post is not officially posted yet, so this was all told to me over FB Messenger Email me with your reel/portfolio if interested: b.choi117@gmail Subject line MUST include "Gamebreaking Studios" or else I will filter it out. DESCRIPTION: Sole Artist on…
UPDATE: We found our character artist! Thanks to all those who wrote to us! Hi! We are a new independent team of highly qualified individuals working on our first commercial title, a full-length point'n'click sci-fi/thriller with a heavy emphasis on storytelling called A Poison Green. To see screenshots of the game, along…