UPDATE: We found our character artist! Thanks to all those who wrote to us!
Hi!
We are a new independent team of highly qualified individuals working on our first commercial title, a full-length point'n'click sci-fi/thriller with a heavy emphasis on storytelling called
A Poison Green. To see screenshots of the game, along with more information, see here:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=48207.0
We are currently searching for a second
character animator to assist the one we already have. We are only looking for serious people who are willing to invest the time and energy necessary to make our game a success.
We intend for the game to be a commercial endeavor, and so you would earn a part of the profits from the sales up to the amount of time you have invested in the project. The game is about 20% done, yet we have already been contacted by several publishers, which bodes well for the future of the game. We are expected to deliver a portion of the game by mid-December, which means you would start work with us rather quickly.
Here is a sample of some character animations from the game, which you should be able to imitate:
What we would require of you:
-That you be able to perfectly imitate the drawing and animating style,
-That you have enough free time to work steadily on the game (no less than 5 or 10 hours a week),
-That you communicate regularly with myself and the other animator.
As for me: I have worked on several commercial and freeware titles, including Xbox 360, Android and iPhone games, albeit as a translator (I will gladly send you my resum