Hi folks,
So I have a character with a looping idle animation within Maya, but in Marmoset is doesn't loop.
It does only seem to loop when i enlarge the timeline length with a big proportion, but the problem is that it will reach the end of the timeline anyway and from that point on wont combine with the beginning, so instead I want the timeline to fit the animation. The thing is that I want the timeline to only loop once my animation because I want it to be correct and short for a video render. BTW, I never resized the timeline before.
Can anyone please help me out with this?
There doesn't seem to be a correct answer on any forum I can possibly think of.
Kind regards,
Tristan
Replies
If you have multiple loops, you can set up animation sets in the file reference object properties. More on that here: https://www.youtube.com/watch?v=ygBYUyIVd6Q