Ok, so as from my previous post about working overseas, some of you may know im looking at the UK for my soon to be applying frenzy. Now, im not looking for anyone to give me hand outs or anything. What im looking for is this. Does anyone have any suggestions of companies you may have worked/work for in the UK. A company…
Greetings, I'm looking for someone that can provide some concept artwork and model sheets for me for a project that I'm working on. I only require a few images right now, but will require more later on down the track. Following is a brief description of four characters I currently need artwork for, and their race: Faefolk…
So I'm slowly finishing the storyline for my first game and this question is coming back and forth like a boomerang. I decided to use unity because I can't program at all and the playmaker plugin for visual scripting pretty much gave me most of what I need within 2weeks of starting to learn the whole thing. I've read all I…
Hello all, I have installed Softimage 2013 x32 bit and I want to import drow's model into the program. However when i try to import the file which i got from this page : http://www.dota2.com/workshop/requirements/Drow_Ranger, via the valvesource plugin, i get the message that the file is NOT smd, even though it has the…
(6 nuts for the win!) Sup, posted this elsewhere but I figured I might get more responses on here. Here goes: I saw this concept by the talented Devon Cady-Lee and in 5 days I came this far. What I need now is a new pair of eyes to help me out, I think there might be a few errors in its creation. I am trying to make it…
This would be my first 3d competition I've ever entered. Hoping it's something I will have the time to finish, gonna do my best to finish anyway. It'll be just myself entering. I want to do the environment based on a sorcerers throne. I mainly want to just go nuts in zbrush for this environment. I plan to do some modular…
Hey guys. Petrol\Blood comp ended, but I didn't have time to finish! So I'm migrating my thread to P&P and I'm gonna bring it home! I didn't get much further than finishing most of the vehicle high poly and blocking out the character. My aim is to have everything fully completed to the competition specs, with as much time…
I can't tell from your post, but have you been doing male heads for 3 years? If so that would drive me nuts as well. I am the reverse of you in that. For me its insanely fun to take a character from a sketch all the way through to a game engine and having it respond to controller commands and move in an environment suited…
Thanks for the feedback! Were there any specific characters you compared for quality? I was hoping my work fell close to jakob hill's quality though I do hope to aspire to slipgatecentral's level one day. I did choose these particular characters because they had never been done before so I was hoping that they would be…
Thanks for the help guys! I understand now. This is the cleanest result I've ever gotten with face weighting: Something I've noticed which is when there are a lot of dense faces in a curve, I get this: Is it possible to get a cleaner result in places like this? Either way its a very small nit picky thing that nobody will…