Well, for character animation usually you don't have the same kind of strict limits as you have for environment art, so it's a different issue in many ways. For environments, usually you have to pay close attention to reusing assets and materials/textures as much as possible, so you don't blow the memory budget or kill…
ok... so i've started too many projects recently. I was overscoping on all of them, then i had this idea. Everything is falling into place like it was meant to be. The idea is about lowering scope as much as possible. I'm taking a step back from high-res art because it takes literally 3-5 times as much time to do the…
Hi, So I just started a personal project and so far I think things are going well (maybe). I am attempting to recreate this location: https://goo.gl/maps/z3ko4pKDVfSyEKxp6 I'm trying to wrap my head around how I should progress with this. As of now, I've modeled the tudor homes very basically, but I was hoping to get some…
I want to overwrite all knowledge i currently have about characters and start in the right direction. So im asking for links someone who has never modeled characters would want, and further on. So where should i start? Im not asking for all of these links from everyone, but if a really helpful tutorial you remember comes…
So umm... this took way too long for me to gain the courage to do something like this. As of this Monday, I have started a video game artist development vlog that I am calling "Daily Dev Update". The idea is to do a 1-2 minute video every day going over a selection from a handful of things. - What I worked on that day -…
Final Renders: ________________________________________________________________________________________________________________ Okay I'm in for this contest! I missed my chances of entering the first Riot contest back then but now I really want to get this trough! Any way I decided to go for an original skin. Since I…
Hey Polycount! So its been a long time since ive used this site! But here goes nothing, I've put this project off for too long! I have always wanted to make the definitive, realistic, true scale 3D Space Marine. Ive had annoyances with how they have been made in certain 40k games and movie adaptations and want to put my…
EDIT: PROJECT CANCELLED due to lack of interest and lack of quality people applying!! Project Title: Oceans Dark: Curse of Mithra Description: Oceans Dark is a Pirate/Fantasy themed Action RPG in third person perspective but with typical designs and features that you would find in diablo like topdown ARPG's. The game will…