Hi all. Been trying to learn head/facial anatomy with the long term goal of eventually doing full characters for animation. I used Robert Pattinson for reference and tried to focus on trying to parse masculine features (supraorbital ridge, masseters, more prominent chin, less-rounded features) rather than fail at a…
hello guys, i am rather new on these forums as well as in 3d art In fact this is my first art related post. I am taking this 30 day head sculpt challenge as a means to learn overall head structure and anatomy, and Male/Female variation. Any critiques or suggestions would mean a lot. This is the first sculpt i did today…
THREAD SHOULD BE CALLED: [Chivalry] – Halberd – Head Monger Halberd _____________________________________________________________________ Hi everyone! I have been watching the forums for a while and have finally decided to post, below are some concepts I came up with for the halberd. I think I stuck pretty close to the…
Hello, I'm currently trying to practice my topology while modeling.. I've been modeling for quite a bit now but I really need to work over some bad habits. This is a head for a human male base character I'm working on. I want to build a fully modular character. The specs I have for the character (in reference to the…
Hey, I'm making a generic head that I am going to make multiple surreal versions of for an environment. Id like to make sure my proportions and anatomy are good before making a mesh out of it and starting to sculpt the different versions using this head as a base. The mesh is a pretty low resolution dynamesh right now so…
[UPDATE: I have received a sufficient amount of applications. Thank you so much for you interest! I will pick an artist for the job in the few upcoming days. Thanks again.] Hey folks, I'm a student looking for a 3D model artist wanting to model a 3D version of my own face/head. I will provide you with pictures of my head…
So I started this thing some time now based on the nocturne rifle from that final fantasy spirits within movie so the concept credits go to them. The normals baked out fine and the model stuff is finished. However, I still got problems my texture. Keep in mind that there is no specular map atm. Critique on everything would…
Hey Hey, here's the project I'm currently working on Michael Scott in real time ;) I'm not sure If I want to make this in Unreal or Marmoset, I will have to see🤔 anyways now shuts off real time coming soon! https://www.artstation.com/annaberu_chan https://www.instagram.com/annaberu.chan/?hl=en
Hey everyone, made this stylized head in blender and is now available on my Gumroad 😋 My latest stylized head *Anatomy Blockout is available in 3 different formats - .blend- .fbx- .obj you can get it from herehttps://gumroad.com/georgezaky108 and don't forget you can get almost all my latest Anatomy blockout for free on my…