you need a mesh - on import of a skeletal mesh it creates a skeleton asset that contains the bone information and a skeletal mesh asset that contains the mesh and the skinning information. it's not especially intuitive but its a decent enough system - very flexible at least
[ QUOTE ] Whenever I get a chance I pee in the coffee at work [/ QUOTE ] Do you pee directly into the coffee pot in the break room, do you take it to the restroom, or do you pee into a separate container and then pour it into the coffee pot? I think peeing into a separate container and then pouring it into the pot would be…