Okay so here is my query, I am trying to create a glowing particle system within a lantern. Basically I want there to be a main particle system and then have particles coming off the main particle and collide with the glass of the lantern. Right now there is no custom collision on the glass besides just the one UDK put on.
Do I have to create a custom collision for the glass that does not cover the inside?
I have everything working but the collision.
Dilkesy
Replies
How many lanterns will you have? Because particle collision is not light, if you have more than say 10 to 20 lanterns in the level I would really try to do this some other way.
And there will only be one lantern
I would make a collision for the inside of the glass yeah, as well as its outsides (maybe not needed dependent on how it works). Do you know how to make custom collisions? Do you know how to enable collision on particles?