I for my part have been refining the textures lately based on the earlier feedbacks, ill admit the progress has been slow because of the holidays. This is how its looking so far, I still have to work on some of Akshay's points though
For my final piece for my individual project for university I decided to do a large sci-fi environment. The idea behind it was to be a laboratory with an AI core (hero piece) at the centre and have a clean and sharp art style. My main points of inspiration for this were Tor Frick's sci fi labs and datacore environment,…
Hey everyone, I just want to show you my progression since the last time. I'm currently trying to work a little on the post process of my scene! I'm doing it on Unreal and of course, if you have some advices for me about the post process (or anything else), I will apreciate a lot since I'm not very comfortable with it. I…
@Vincent3d Thanks man. You said it, it is a really simple setup: * One point light for the ceiling lamp (a warm yellowish color) * One point light in the basement (also a warm color but almost red) * Global illumination turned on (If it's not on as default, [I usually turn it off at start]) * Post-process volumes to get my…
I've been searching around to see if I can find exactly what occurs when one hits build inside Unity. I have looked through the documentation and while it is helpful in some regards a lot of what I am looking for remains unanswered. So what processes occur when you go to build your project? What are the various baking bars…
Thank you very much, guys. I will check these out and apply them to my project. I'm hoping to post updates in the coming days if you feel like seeing the progression :)
Hello everyone, I am new to polycount and also fairly new to 3d character art. I am currently working on my second character personal project. The character is to make a current gen version of Prince of Persia. It's still very early in its stages but I would love to progress with this project with the help and critique of…
EDIT: LATEST UPDATE: Hey guys, I think I've finally FINISHED it or at least almost finished it. I can't think of more, mostly because I want to work on something else now :P ORIGINAL POST Hey guys, I haven't had much time to my self to work on any thing recently so Finally I've managed to get some time to work on…
Hello all:) I've just finished a scene I have been slowly chipping away at for the last year. It's based on a concept image by Eric Gagnon (Gryphart). The image can be found here . I only really had a few hours a week to add progress so it was a strange development process. I started this in New Zealand whilst working full…
I’m looking forward to seeing your progress on this! One of the best things about this forum is how you can use it as a work-in-progress record of your project, posting visual updates as you work, and getting feedback along the way. It’s a very powerful way to work. Make a new Topic, and post your plans, then reply with…