What processes take place during the build in Unity?

zachagreg
zachagreg ngon master
I've been searching around to see if I can find exactly what occurs when one hits build inside Unity. I have looked through the documentation and while it is helpful in some regards a lot of what I am looking for remains unanswered.

So what processes occur when you go to build your project? What are the various baking bars actually baking and what are they not?

How does the build process differ, internally, between a developer build and final. Not just speaking about the inclusion of the profiler and debugger tools.

Is there any difference other than platform specifics that are done for a WebGL build rather than a standalone?

I apologize if these are vague, as they seem like they are too me. If unity has the build log readily available which I'm assuming it does I just can't locate it for some reason.

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