I really could use help on getting my details right and the topo. It seems like i would sit down and work over and over just for there to be issues... I've adapted a lot of learning techniques through YT so i'm still learning. I only model cars really i do plan to venture into maybe trains or semi trucks. I'm trying to do…
i think it's just considered a bevel? you could create it by doing a bevel on the edge and then merge the ends. If some parts have to be slightly concave or at a specific angle you can adjust edges/verts manually or use a boolean. Is the name important because you were wanting to find the right tool to help make it?
i see great potential if done right with the look, but you know clones a foot for any "new thing" and with the magic button tool, they will cut off anyone posting their stuff early if they think it will get traction.
Hello, I'm Arzel from France! I've been lurking the forum and decided to get my stuff out there. Right now, I'm building my portfolio and I'm trying to get good enough at what I do to lend me a job. I do 3D and 2D art, I'm contributing to the Beyond Skyrim: Morrowind mod and the amazing people there really helped me :3…
Just to add the one on the left is smaller in circumference to the one on the right, any tips on how i can remedy the pinching? at this point i am thinking of starting the columns again from scratch :|
Hi for some reason when i do baking in marmosoft i get this issue on my model, i see on the cage that the piece for it is missing. the weird thing is on substance painter i don't get the issue. what is causing this. I already checked the face orientation multiple times. Been at this for a day trying to figure out these…
12k per seat?? Can I ask where you got that information, because I'm looking at the licenses right now and I can see a perpetual Houdini license for commerical use is 2k, whereas Maya is 1.8k for a year's subscription... And what of Houdini Engine for Maya/Unreal and Unity, GoZ Bridge?