Starting to beef up my portfolio with this Jumper Mech I found on cghub.com. Here's the concept by the amazing Soren Bendt Pedersen. I really love his concepts and visual language. http://cghub.com/images/view/138398/ Here's my blockout. LATEST UPDATE!
Hi, I'm creating this new post to keep track of my current personal project and earn some feedback if possible :) . It's based on a concept from Rolf Bertz http://cghub.com/images/view/566733/ Some of you may know it since it has been used in a previous noob challenge. For now there are still placeholder in the current…
I was given permission to model this character. Concept is done by Mike Corriero. I talk to him sometimes on vent. http://cghub.com/images/view/26254/ It is for a portfolio piece I hope it turns out good. --
I thought i'd start up a new project based off of an existing concept. I wanted the concept to be loose to see how i could adapt to it and hone my modeling skills to better fit the concept. I picked a concept from cghub.com by Numioh. http://cghub.com/images/view/3784/ I thought it was a cool looking speeder bike design.…
Hello! After some requests, this is a breakdown and quick walkthrough of how i created the scifi corridor i recently finished. The scene is inspired by this scene: http://cghub.com/files/Image/103001-104000/103206/737_max.jpg Created by Sam Brown (thanks people in the community for pointing this out) This is my first…
Update of where i am at now. _______________________ hey dudes i started on this project this past weekend and i am going for a pretty generic sci fi character. my concept is from a book cover for star wars. C&C very welcome! i am trying to bust this character out pretty quick to get back to my class i am also working on.…
Hey All, Here is the final Fly through. I know it is lacking in some areas but these are areas I will be addressing in the projects to come. Thanks to everyone for the great feedback! [ame=" https://www.youtube.com/watch?v=76KUlPzBIMg"]Underground Flythrough. - YouTube[/ame] On to the next project! Carry on if you wish to…
Hi all, atm i'm working at model from this http://cghub.com/images/view/90653/ concept 7 i need advice. 1). What is a better way to model roof/gates/floor on platform over the gates/etc.? 2). Hard edges, i read that hard edge should be beveled, so on render it looks more believable i'm in fear of over-detail lowpoly mesh..…
Wish I could come up with a better name for him but here are some shots of what I have been working on. I really liked a concept of a head that Darren Bartley made here http://cghub.com/images/view/110894/ and kinda just ran with it. I also took some inspiration from the zerg creatures made by blizzard. I have finished the…