Hi, I'm creating this new post to keep track of my current personal project and earn some feedback if possible
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It's based on a concept from Rolf Bertz
http://cghub.com/images/view/566733/
Some of you may know it since it has been used in a previous noob challenge.
For now there are still placeholder in the current scene and a lot of elements haven't been added. But I started to work recently on the lighting to define the mood more precisely.
However since the foliage will introduce vivid green one the scene the lighting and mood may change drastically.
As mentioned before the statue is just a quick pose study made on zbrush to have a clear idea and bake the light around it.
It may be too early to get critics but if you have some, you're welcome
I'll keep on updating this thread as the scene evolve.
Thanks for reading this :poly121:
Replies
The white bits on the dais are a bit clean, light source isn't very clear and you could do with integrating the dais into the ground a bit, it's very separate. Rock sculpting is cool on the round part, watch out for the obviously repetitious blocks (centre of the archway)
Because of the lighting it's really not grabbing me, not focussed on an interesting area, because the sculpture is so white.
Thank you for those critics I'll improve that
Actually I just finished the sculpt of the statue which was my last big asset for this scene.
I also reworked my materials and added some foliage in the environment I'll post more screen soon when I'll be satisfied with the lighting (I'm still struggling with that part)
So, I did a lot of improvements since the last time and I started the whole cave once again to aim for a more interesting lighting.
I still need to tweak some assets in the scene and refine the lighting a little, these are just some preliminary shots but I think I'm close to the end.