Hello @Joaole , Could you provide us with some more information? Firstly, Does it crashes in any scene? or just the one you are working on? * You can test this by going to our library>Scenes> and select the 'Bake Widget' Try baking this scene and let us know if it still crashes. If it's crashing just with the scene you are…
it's principal - drives me nuts when people spell it wrong it all depends where you work. where I'm at senior/principal are a grade, not a role - lead is a role, wherein you lead a team. its not uncommon to have a senior leading a principal pay wise it also depends. the pay range for senior at one studio could be 3/4 times…
Greetings Everyone! I'm Stephanie from Ninja Vault team. Some of you may have known that we're currently working on a 3D Action RPG game called Parachronism: Order of Chaos. It is now almost done (I'll show you the progress below). But we still need more members to make it complete. First, here are about the game: THE…
Hi all, have got a very niche issue so not sure if anyone will be able to help, but would be great if anyone can pitch in. Whenever trying to use the Unfold/Optimize features of the Maya UV editor on a mesh I am now constantly getting a "// Error: Unfold3D process error" message. The features do work when unwrapping on…
Hi guys. I need some advice from you all if you would. I'm currently left on a budget of 150 to 250 euro and looking for a tablet. Now i read stuff about the monoprice tablets on here and looked for them on the net but they don't seem to ship to my country (netherlands). The only other brand i know is wacom, so i would…
This is really nuts. I have AVG free installed on my workstation and I have it scheduled to run once a day. Along with that I run CCleaner, Ad-Aware 2007, and Spybot religiously and rarely catch spyware. AVG has caught one thing in the past, but that is it....always comes up clean after the scan. I run a few online…
Hey guys, first post. Sorry of this has been covered, but I'm pretty new to the whole normal mapping game and basically I've modelled a character and detailed in ZBrush. Basically, I've generated both tangent and object space normal maps for the character. I think that the object space looks pretty good and makes the low…
Hey all. I'm trying to create a custom 3d Tree for a game. I'm currently making the branches in 3d so I can bake them onto a plane and scatter the plane all over a low poly tree. The problem I'm having is that modo just doesn't seem to want to give me a functional diffuse color bake, even when I render to outputs using…
I've been messing around with a few photoshop filters, and I found a few that have really sped up getting a painting started. Maybe you can get a decent use out of them too. I'll use this picture as an example The filters are: Median (filters>noise>median) Maximum (filters>other>maximum) Minimum (filters>other>minimum)…
I'm pretty green to the whole rigging thing, I've done it very seldomly. The big issue right now is the cables and how to rig them to follow the arm automatically. This may be something needed to be done manually? I'm not sure, rigging and skinning is still fairly new to modeler like me. In the end, this will be put into…