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Maya Unfold/Optimize not working

polycounter
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Torch polycounter
Hi all, have got a very niche issue so not sure if anyone will be able to help, but would be great if anyone can pitch in. Whenever trying to use the Unfold/Optimize features of the Maya UV editor on a mesh I am now constantly getting a "// Error: Unfold3D process error" message. The features do work when unwrapping on simple objects like a cube, sphere, etc. but on more complex geometry it seems to get errors.

Have been trawling the net and pretty sure its based on the fact that I have a Ryzen 3900x CPU installed, causing conflict (another thread with the same issue: https://forums.autodesk.com/t5/maya-forum/unfold3d-process-error/td-p/8679506 ) Also works absolutely fine on my work PC, just not at home. I should add I've also updated the PC's BIOS and downloaded the latest chipset drivers, but still same issue.

Has anyone had similar problems to this/found a work around? Any info would be greatly appreciated. Thanks!

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