I finally ported Modular Research Center from UE4 to Unity! It was a pretty interesting task and I found that Unity can give you nice graphic quality out of box right now. Migration took almost 2 weeks and during it, I've learned a lot of new stuff. I have a plans to publish it on Unity Asset Store soon. More…
this is a problem that I am currently unable to solve completely The only solution was to turn up the texture resolution of the mesh. Below are the assets and bake settings I used problem: it shows up at where the UV seam is at. more visible on 512 resolution 1024 assets: a low poly model with normal splits on hard edges.…
The 3d model was designed according to a real engine base, It’s created accurately, qualitatively and maximally close to the original. The high detail exterior is great for close up renders, Also the model was created with 3DS Max 2008 using the open subdivision modifier which has been left in the stack to adjust the level…
Hey polycounters! I'll be making a trip to US in a few months and I wanted to take the chance and get a nice laptop for work and gaming too. I mostly user 3ds Max/Maya , Zbrush , Substance Painter and Photoshop. I work with games so I need a decent GPU to handle low to high textures in Painter and some decent memory to…
Is anyone here excited for quake for.. IMO, I am very excited to see the sequal to quake II.. Which would be Quake 4 .. But.. I'm scared at the same time.. Be aware that quake 4 is NOT made by ID software.. yes cry cry lol.. Its made by Raven Software O_o.. Makers of SOF.. anyways heres some stuff on Q4 if you wanna take a…
Why is this happening! I am following the 3DMotive tutorial for creating foliage in 3DS Max for UDK, and when Damian Lazarsky drops his sub-object material for his leaves and bark on his newly created cylinder (we're creating the tree trunk now), his bark displays perfectly, but when I do it look at what happens! The…
http://www.anatomyproartifex.blogspot.ca/2012/07/figure-artists-book-of-anatomical.html I have this book and thought of sharing it to others into upgrading their anatomy knowledge. It's not a how to draw book or an in-depth anatomy textbook but should be a good supplement if you're taking an online course or just to use it…
Hey you guys! I'm working on an Avatar system right now. I'm skinning some clothes onto the Avatar and some of it is pretty skin tight. the geometry matches up with the body underneath, so I would want the skinning info to be pretty much pasted form the body to the clothing, is there an easy way of doing this? Things you…
Hello, I am having trouble with transfer attributes - normals. Using Maya 2012. Short Version: How do you delete source mesh used, while keeping normal info on the affected mesh? Freeze normals didnt help. Long Version: I have mesh that is split into several pieces, which broke the normals, so in order to restore those…
Here's a link with some info: http://www.newsarama.com/film/sdcc-2012-marvel-studios-guardians-of-the-galaxy.html The movies that will be coming over the next two years are: Guardians of the Galaxy Ant-Man Captain America: The Winter Soldier Iron Man 3 Thor: The Dark World I'm MOST excited for Captain America, because the…