I finally ported Modular Research Center from UE4 to Unity!
It was a pretty interesting task and I found that Unity can give you nice graphic quality out of box right now.
Migration took almost 2 weeks and during it, I've learned a lot of new stuff.
I have a plans to publish it on Unity Asset Store soon.
More images: https://www.artstation.com/artwork/rLVZOVersion for UE4: https://www.unrealengine.com/marketplace/research-centerTechnical Details:
Physically-Based Rendering: Yes Texture Size: from 512x512 to 4096x4096 All meshes have correct size, modular and snap perfectly to each other.<br/>
Works well with baked lighting
Number of Meshes: 126 Number of Textures: 190 Number of Shaders: 2 Number of Materials: 212 Number of Prefabs: 128
Video:
https://youtu.be/Aoonos5PHNg
Screenshots:
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