2: The specifics of the your renderer make a difference but if you're using a double sided material it's not going to backface-cull any geometry which means you're processing more than you can see and that's bad. for thin stuff - glass panes, cloth etc. its a good idea. otherwise, stick to a single sided material
Hello there, I'm trying to export my scene to .fbx and having a problem with the former nCloth objects. There is no any traces of nCloth in the Outliner, all transforms are frozen, history cleaned up, and no extra shapes on transforms. But after export to .fbx objects whether return to their state before nCloth or to the…
Hey guys, this has been making me crazy for a while now I created a simple looping ncloth flag animation to export to UE4 using tutorials. I followed these instructions (Ive simplified them so you just know the steps if that helps without a wall of text) My problem seems to begin with the bind Loop/Create nCloth Cache -…
Hello! This scene was inspired by the sloth room in the movie se7en. It's still a work in progress, but at this point, I'm looking for feedback for improvement! So any feedback would be greatly appreciated. Thanks!! gamerbetty21 [ame=" https://www.youtube.com/watch?v=5viOhcr3rqc"]UDK Sloth Scene - YouTube[/ame]
I'm trying to make a sailcloth using two mcloths in 3ds max. one for ropes and another one for sailcloth itself. the problem is I can not make two mCloth to collide each other and the sailcloth will pass through ropes:
Hello everyone, I am trying to step out of my comfort zone lately, trying on more organic textile texturing as compared to my usual mechanical/ hardsurface ones. I’m currently stuck on the Engineered Mesh section of this sneaker. Specifically, I’m struggling with how to achieve that layered, breathable cloth look where you…
I spent some time messing around with Maya muscle, and it seems it can't go above skinning about 10 muscles until it starts lagging badly. I've read that Autodesk stopped development of MM and I guess ncloth is in a sense it's successor. Am I wasting time learning MM? Does ncloth perform faster than MM since it's supported?
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…
Genuinely fantastic so far. I love the project, feels incredibly nostalgic and I think you are nailing a million things in execution. Really liking the depressing diorama feel to this whole thing. It does remind a bit of half life, and I am also getting some project zomboid vibes, which is an insanely atmospheric game,…