We are currently a team of 5 developers working on a new action-adventure video game. The development has just begun although high level design, a detailed narrative and world-building have been in production for several months now. * The project's end goal is to publish (with a publisher) and sell on various stores. If we…
How do you set up a shortcut for the "Weld" command? I'm using max 2012 and editable poly. First off, there are at least 3 weld actions in the shortcut list - I have tried all of these to no avail: The problem is, while I assign the shortcut correctly (in this case ctrl-shift-w), whenever I select 2 vertices on a model and…
Movember 2012! Who took part? Finally got a chance to take part this year. Went for a 'confederate' but landed at 'sex offender' cause I ain't got the genes for a lot of growth. Not sure that's gonna change a whole lot in eight days. You can throw some coin through me at http://mobro.co/andyantoniades. It goes directly to…
Hi guys, Just wanted a few words of advice from fellow developers and potential employers out there on my current scenario and what to do... The gist of it is; in our final semester were given a final project which usually consists of a full 3D game that demonstrates our skills and enter a competition otherwise known as…
Hey guys, I am basically a beginner when it comes to 3D art, especially texturing, but I decided to do a full piece with all custom assets. This is a huge learning opportunity for me in making modular textures (and good textures at that). I am also going to be making real specular and normal maps this time (in the past I…
Hi everyone , I'm Salim Ljabli a Senior 3D artist and founder of CG Pro technology studio, way back to 2009, when i met my team mate Soufiane Idrassi who's the 2D lead artist at CGPT now, we've decided to give it more time and expand our site of expertise from Vehicles and hard surface modeling into 3D character concepts…
Hello everyone, I still have my hovercraft project I need to finish and I'm almost done with that one. But for a change I wanted to create something less big and time consuming, so I decided to create a couple of item sets for the KF2 Steam Workshop. At first I was going to make only one item set, but because the helmet…
Hey, you guys over in the Technical Talk have given me so much help lately and I thought of giving back in the little way that I can. I am currently working on a game and thought of developing my own Checker Pattern for Texel Density. All textures that I find online has been compressed in some way, so I made my own. I have…
Hello guys, i'm new on Dota 2 workshop, yesterday i starts modeling a weapon model for Axe, i was following everything they said in the workshop hero requirements.. what's the problem ? Problems: 1- i exceed on the number of tris and i didnt even finish my modeling 2- i'm useing 3Ds Max 2014, do i need Max 2012 to import…
Hey all, Sorry if this has been covered, could not find it. I'm using particles and the Instancer feature to scatter geometry around. I have three different source meshes and I created my own UserScalarPP value that use use as my index value. This value is used to choose which of these three meshes will be used for that…