Animator (Posted 7/03/07) Goal: Animators must be highly skilled in the areas of rigging and animation. Additional skills in the areas of modeling, texturing, environment building, or script writing recommended but not required. Requirements: Character animators/riggers should have extensive working knowledge of 3DS Max…
Hey guys! I wanted to share my WIP for my warrior character. I want to continue and make a few armor pieces on him. Maybe a viking-barbarian-esque style. I hope you guys like it. CC would be awesome! Thanks for looking!
Hi! My name is David Richardson and I am a freelance character artist / Zbrush Artist. I am currently available for freelance. I would really appreciate it if you can have a look at my portfolio. http://inspiredpogi.com/ Sincerely yours, David Richardson
**French version will follow** [ROYALTY] Looking for Character Concept Artist and Environment Concept Artist Description: Narrative game centered on puzzles where each obstacle forces the player to be creative. Difficult moral choices imposed on the player give a sense of authenticity to the world. The game is developed…
Hello and welcome to the official Recruitment post for the stand alone game of Island Troll Tribes! You must be 18+ to join our team. No exceptions. Team Structure We will all be working together closely to relay relevant information and work together to build the game. I am local to San Diego so if you are in the area we…
Looking for someone with experience in generative character creation. Ideally the technical side. Potentially in Houdini or Maya. contact: davidcroftsharland(at)gmail.com
Just finished up the mesh for this so I figured I could start a thread. This is my attempt at a more realisitc character as apposed to the comic style I've done in the past. He's supposed to fit in a fantasy/LoTR world and be a scout/assassin. Poly count is around 5700 triangles including accessories. *update* I've…
Hi this is the first time I post on polycount. I zbrush a character base on the concpet from Serge Birgault. here is the first bock out. I am not sure how to sculpt the hair and the jacket. it would be great if anyone know where to get tutorial for sculpting hair and custom brush for leather jacket welcome for any feedback…
Hello! I am new here, so if I am doing anything incorrectly do let me know! I just started on a new character concept and would love some input on the design. (the anatomy was traced so I could get quick sketches) Any input is much appreciated, I hope to start modeling her soon.