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Character Critique

xiami
polycounter lvl 2
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xiami polycounter lvl 2

Hi this is the first time I post on polycount.
I zbrush a character base on the concpet from Serge Birgault.
here is the first bock out. I am not sure how to sculpt the hair and the jacket. it would be great if anyone know where to get  tutorial for sculpting hair and custom brush for leather jacket 
welcome for any feedback thanks

here is the concept

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  • HarlequinWerewolf
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    HarlequinWerewolf polycounter
    Hey, that's a really cool concept and you're off to a great start. I wish I could help more with the hair and jacket, but I'm still pretty new to ZBrush so am learning as I go. Couple of things though, your proportions are quite off from the original concept (well it's kinda hard to tell exactly from that angle) You need to exaggerate her length a bit more, she is thin in the concept but not just her torso, her arms and legs are thin and long too and I think you need to push that in your sculpt. I think it's easiest to see this in the comparison between her hips and the heavy shoulders on her jacket, you need to extenuate that. I'm excited to see how this comes together, it's a really cool concept. 
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