Hi all A bit of a New Year's disaster - I opened my saved Maya file and part of my mesh has vanished. I can tell it is still there as I can see it in the Hypergraph - also if you right click on the layers and hit select all - it appears to select (you can't see a wireframe but the widgets can be moved.) The file opens with…
I've run into trouble with a model I'm working on, and therefore I'm asking for assistance/paintover (as suggested here: http://polycount.com/discussion/comment/2555005#Comment_2555005 ) Model: Issues: Does not really look like a girl/woman, as far as I can tell. I've wasted several days, and I can't pinpoint the remaining…
Hiya guys! I'm new to these forums, have been wandereing around for a while but never had the guts to post something up here. I have been introduced into the art of 3D about 1,5 years ago when I first entered high school and went started the Digital arts and entertainment course. and ever since I really enjoy…
So, i'm starting at 3D modelling and i have some questions about low poly stuff. 1. I wanted to make a medieval table with separate planks, like on the image bellow: I really want these beveled edges on both top and bottom part, and i tried to get the same effect baking a high poly mesh onto the low poly mesh. But it…
I have never posted here before. I was one of those people who sat in the back and kept silent, despite always wanting to join the fun. I have a project I'm working on now. Spyro The Dragon, but in a teen form. This is the head shot with the wireframe, just in case anyone cares to see it. I'm adding in some details that…
So far 4r6 is being a pain in the butt, but zremesher is awesome...anyways I'm working on an asset and have remeshed it and projected all the details onto the retopo'd version(4 subd's), and am wanting to polypaint. I have a displacement and normal map, along with UVs at this time. When I turned on polyframe I noticed none…
Hi, welcome
to my sketchbook! Below you
can see some recent projects I call finished. In the other posts you
can find the work in progress images. Home
viewing application For my bachelor exam I developed a home viewing application for smartphones / tablets. The application was made in Unity. I still want to add some more…
Doing some modeling to get back into the flow, fixing my workflow as I go. I know that it isn't a particularly inventive model to go with but I wanted something quick. I plan to have this done this week so I can start on some of the other ideas I have been knocking around. So, here is my process so far, critiques…
I'm trying to get this space car model ready to compile, but I have a problem--I can't mirror part of the front bumper. Most of the pieces, which have been merged from .max files, mirror just fine: But I had to import the bumper from a .obj file I saved from Max, since I forgot to save the .max file somehow. And the bumper…
@Gannon textures look very nice! Is the roof a unique mesh? @exitshadow Wireframe looks cool! Will you keep all the gratings for the lowpoly? I imagine all those faces would amount to some noticeable texture space. Looking forward to your updates! Gave the projector a shot with the goal to experiment a bit with mid-poly…