The Job: Are you interested in revolutionizing virtual communication? Do you want to work with a cross-discipline team — made up of video game vets (ex CD Projekt Red), web stack vets, designers, 3D artists, and event producers — to help solve sophisticated technical challenges? The need for meaningful virtual…
(NOT MINE) I found this really inspiring VFX reel on Youtube. At first I was disappointing over the usual lack of good resources for advanced realtime VFX stuff, but was surprised there's actually a free 3 hour video breakdown of how it was made in UE4. It's in Chinese but still really interesting to see his methods. It…
I've released a short video series on Gumroad on PBR in UE4. It's a pretty straightforward video, meant mostly for beginners, but I do go a little bit into gamma correction and clever ways to reuse textures using Lerps. Mostly basic stuff, but it may help others who are just starting out and just learning UE4. I'm offering…
Hi there, been a long time reader of the forums and thought it was time to post some of my work. My uni class was recently asked to model a BSG Colonial Viper MK.II. We were free to approach the model how we wanted with the only goal being: The final result should be body and cockpit (3rd person) and be less then 130k tris…
The company I'm doing work for is looking for 1 or 2 UE4 generalists to help support some of the projects coming in over the next few months. We're looking for broad knowledge of UE4 because the team is small and we fill many roles. We have a team of artists so you should be focused on working in the editor implementing…
Hey guys, I'm trying to achieve a result similar of this concept art, but I'm not being able to get this lighting and atmosphere in my scene inside ue4, as well as make the scene look so big like in the concept as you can see here Do you know what could I do to maybe achieve this result with the models that I already…
Our ideal candidate is a self-motivated, positive, Unreal 4 generalist who can hit the ground running not only making great looking art but also comfortable utilizing Unreal’s powerful “Blueprint” system to make these experiences come to life! This developer will create a wide variety of 3D game content using Maya, import…
Guys i've been trying to learn how to make an environment and stuck on "Why does my assets details look off" when i put it in UE4. it look good when i have it in substance and Marmoset. in UE4 i the same HDRI cubemap that i use in Marmoset, at first i thought maybe because the eye adaptation but after i turn it off, it…
Hey, I'm working on a scene in Unreal. The story is it's an eccentric college professor's office from the 1980's. He is researching mysterious disappearances. I'm new to UE4 and am currently trying to work out the scene composition and lighting. I want to create an atmosphere of extreme comfyness and realism. I started…
Hi all, I recently completed this sci-fi environment with the intention of using Quixel Suite 2 as extensively as possible. After posting it on the Quixel Tools Group on Facebook I was contacted by Eric Ramberg from Quixel who asked if I would be interested in posting a breakdown of it, so here we are. I'm not sure how…