Been considering school for CG stuff, Im average with 3ds max. But I want to grow my skills with it. I have some goals: 1. Learn advanced modeling techniques 2. Fully understand UV wrapping and techniques 3. Want to learn the Unreal engine 4 game engine and its utilities. 4. Would like to branch out to other programs like…
I was just talking with my girlfriend about the new Indy Jones film, and she wanted to know when exactly it was coming out. So, I go to Dark Horizons and check out the reelases coming up this year. Holy fuck. I knew there were a number of flicks I wanted to see, but I'm gonna go broke by the end of summer. This is what I'm…
Hey Elastic games in Montréal are hiring in several positions to help with the final touches before we launch the game. We're looking for pretty swell dudes to join us on site in Montreal. If you think you're dope enough send an email to James at contact@elastic-games.com with a link to your porfolio or attach your works.…
Hello, I am looking for a freelance 3d artist that specializes in either props or environmental assets. The project has its own stylized minimalist art style and you should be able to work within these bounds (similar to Firewatch, The Witness). You can view the game here (we just recently wrapped up its…
Hi All!! It's been an absolute age since I've posted anything. I've been a working 3D environment artist for about 2 years now. My 2D skills however, have always leaned towards characters and portraits. I want to start building a concept artist portfolio, and felt it was time to tackle architecture and perspective in 2D. I…
Hey all, ran into a bit of trouble here. So, I was trying to create a leather handle wrap material and I've come across a problem here at the end. I need to be able to use triplanar blending to get it to look nice on my sword hilt, but on trying to do triplanar blending right before the output nodes, I end up having my…
Greetings all, I'm getting close to wrapping this guy up, and thought I would post up a couple of images and see if I could get a few fresh eyes to take a look and see what I can do to add a little more "wub wub" and take him up to an 11. The textures are mostly just diffuse right now. There is a slight normal, but I still…
Hey everyone, I'm currently challenging myself to learn UE4's general workflow in the next month. I'm coming from a background of working nearly exclusively in Unity, so there's a little bit of a learning curve. It's still a work-in-progress, so I'll do my best to document as much as possible while I am working. Any…
Hey guys! I'm joining the ranks of awesome artists who've made sketchbooks here. I've found myself working on pieces that I eventually just leave sitting on my drive for eternity, so I just want to share with you guys finished pieces, studies, or WIP projects. I want you guys to feel free to comment/critique or ask about…
Greetings, fellow 3D and Blender enthusiasts! Today marks day 5 since I joined PolyCount and day 36 of my 180-day journey to improve my topology skills, and I'm happy to report that I'm making steady progress. I received some feedback from other artists yesterday, which taught me some valuable lessons. This journey has…