polycounter lvl 7
Offline / Send Message
YdoUwant2know polycounter lvl 7
Greetings all,

I'm getting close to wrapping this guy up, and thought I would post up a couple of images and see if I could get a few fresh eyes to take a look and see what I can do to add a little more "wub wub" and take him up to an 11.

The textures are mostly just diffuse right now. There is a slight normal, but I still need to polish it up a bit. No spec yet, I'll pop that out once the diffuse is set.

Let me know what you think :)

UPDATE: Thanks everyone!

Here are the final images for Claptrap. I ended up touching up a few more things after all :)

Added some detail under the arms, tweaked the wheels and grime slightly as well. I also added an emissive map so that his "Warning" light can glow.

I'm very happy with how he turned out, and would like to say thanks again to everyone that commented. It was kind of cool, a couple of hours after posting him on, I got an email saying that my project was now a "Featured Project" on the main page :). It's not exactly a Nobel Prize, but i'm still kind of excited, and it made me smile.







Sign In or Register to comment.