Hi All!!
It's been an absolute age since I've posted anything. I've been a working 3D environment artist for about 2 years now. My 2D skills however, have always leaned towards characters and portraits. I want to start building a concept artist portfolio, and felt it was time to tackle architecture and perspective in 2D. I have definitely found that my skills in 3D are helping here but I have a long way to go with my painting skills and I'm slowly wrapping my head around creating perspective.
I'm really inspired by Japanese and Chinese buildings. The colours, the shapes, the symmetry. I always feel a need to give my pieces a purpose, so I think I'll keep in mind my final concept should be a 'tea room'. This project will take me through the pipeline from learning, to practicing and honing drawing in perspective, as well as feeling comfortable gathering resources, brainstorming and thumbnail-ing. I intend to take this project all the way through to one final coloured concept which I may or may not also 3D model.
All critique and advice would be helpful and appreciated!!
Replies
I feel like this design is too busy, I'd like it to feel more peaceful and safe, maybe give it solid walls. I like the double height but it looks more military than recreational and/or spiritual. I'm thinking this is because of the sharp corners and the pennant flag. Maybe try something softer, rounder. It was definitely hard to keep the perspective right on this, all the small straight details and the round doors. Might need to study the underside construction of these roofs more
Usually when I sketch I always have documentaries on and maybe https://www.youtube.com/watch?v=A3at1K-SzCk would be a great place to start.