Hi I am a freelance 3d modeler I have over five yrs of experience with 3dsmax and photoshop. I am looking for work, any kind of mechanical or architectural models. I am willing to work on discounted rates for textured & game models. You can see some of my work at titan3d.cgsociety.org and…
Hi guys! Here's a few shots of a project I've been working on on-and-off for a little while. Modelled with 3dsmax and zBrush, textured with Substance tools and Photoshop, and rendered with Marmoset 3. The model is split into the body, engine, cockpit and gun. Each were created with 4k maps. I'll post the gun and interior…
https://vimeo.com/164412661 This is a stylised paper world animation showing a concrete mixer traveling through the unfolding world it helped to create. Produced using 3dsmax and Vray. Animated using many offset keys, path constraints , multiple bend modifiers, slices and visibility tracks. Please share, enjoy and ask…
Hi guys , well the first i searched the problem but have not found, i have not understoood. My problem is that some uvs above other overlap , when they are really separate. i activate the cage of lowpoly xnormal. And i used ray distance calculator . I do not know what else to do. What could be my problem? modeling? Zbrush?…
This is a problem I've run into on and off for a few years that seems to just sometimes occur and sometimes not and the cause has been just invisible to me. This is several objects linked to eachother in 3dsmax (much like a biped). Everything was working fine just before my last save and now when i try and rotate the arms…
Hello, below is the 3D character I have been working on for a uni project which is loosely based on Brian Coughlan's design. At the moment this was modeled entirely in 3DsMax but I plan to take it into ZBrush to get the details and hair etc. I am new to this - have not really tried ZBrush before - so any comments, critique…
http://z.about.com/d/cruises/1/0/C/R...e_paris005.jpg http://www.photographyuncapped.com/w...8-11x17-1d.jpg http://static.panoramio.com/photos/o...l/11195558.jpg Hi guys, im having trouble modeling a ceiling like this, where pillars the the base lead into a vaulted ceiling. The pillars are no problem but the ceiling is…
Hi..Guys I got this issue for days, and just found that here's best place to seek the anser.:) here's my issue with normal map. I modeled in 3dsmax then export to zbrush get more details, then using both ZB and Xnormal to bake normal maps, but end up like this..seem on the model seems totally wrong:( can anyone find some…
Well hi im new here, My name is Tyler Newton and im fascinated with 3D and 2D art and i would enjoy having some comments and critique. I used 3Dsmax 9 and Photoshop 7(cs3 freakin laggs) This is actually my first fully textured weapon but i think the texture still may need a bit of work, any advice? So heres my mac 11 wip:…
I bought a spacenavigator device some months ago, I never got used to work with it in 3dsmax so I've been using it only on Photoshop ( works great with an intuos :D ) Now I'm learning Zbrush, I think it would be great to use the spacenavigator to move/rotate the mesh while sculpting with the tablet but sadly the device…