Hi guys!
Here's a few shots of a project I've been working on on-and-off for a little while. Modelled with 3dsmax and zBrush, textured with Substance tools and Photoshop, and rendered with Marmoset 3.
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The model is split into the body, engine, cockpit and gun. Each were created with 4k maps. I'll post the gun and interior when I have a chance to update the textures which were previously with in the Quixel suite.
Any and all comments welcome!
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