Hi everyone! I'm a Polish-born, UK and Hong Kong educated 3D rendering enthusiast, based on Borneo, Maaysia. I am currently looking for relocation opportunities and full-time employment. Shall you be interested, check my work at: www.maciejdworakowski.com I've worked with: * Cinema 4D * 3dsMax * Zbrush * Unreal Engine 4 *…
Hey there guys. Recently i have had the shit luck of having my laptop die on me and i really really need a new one. I do not need the latest and greatest but i would like that can run all of the 3d applications i use like 3dsmax,photoshop and zbrush as well as being a half way decent gaming machine. Can you give me any…
Hey guys, what would be the best workflow for having an animated character ready to import into a game engine? Currently i have different 3dsmax scenes each one with a single animation, and now i am trying to import them all into a single file so i can have something like this walk[1-10],jump[20-30].... etc.. I was…
Hi guys, I was just wondering if you have any suggestion for a good 3D artist laptop. I've been googling around but can't find any good articles. My first idea is to get a Dell Precision 7000 with a Quadro M2000M in it but I don't know if a GTX would be better.…
Hi guys, Some realtime artwork I'd like to share with you. After seeing Darksiders ZB scultps I tried to make something similar. I'm not used to make cartoonish style sculpting, but it was really funny learning it ! Made with 3dsmax, ZBrush, Xnormal and rendered with Marmoset Toolbag. I spent a lot of time making all those…
hi polycounters here's a project that I designed & created for a challenge that was about ancient Persian, and finally, I got the 1st award of that... in this design, I've tried to use the main elements of ancient Persian architecture and form a structure that expresses the majesty of the Cyrus palace ... if you want to…
This ship was done for the game "X rebirth" (shipped 2013). Its an medium sized ship, which always caughs you off guard when fighting it. Modeling/texturing/design/setup done by me. Textures by Egosoft. A bit under 5000 tris. 2 Atlas textures were used and one tile able pattern for the "shell". Modeling & texturing in…
Does anyone know if marmoset toolbag can import animated textures? im creating my scene in 3dsmax 2010 and want to make a fire place with animated fire texture, even a series fire texture maps with alpha maps animated in a loop. i know marmoset supports .pfm .dds. tga and .psd formats, if texture animation can be done then…
My latest work. Getting very excited by whats going to be possible on next gen hardware. This is my target for what I would love to be working on with such consoles. Its a game res mesh with hand painted textures rendered in 3DSMax. The skin has a displacement map, skin shader, whilst the other parts have a normal map. The…
Is it possible to push Uv's of one end of the uv border and have them start coming through on the other? Sometimes in zbrush if your uvs are too close to the border and you use fixseam setting, it'll push pixel from the bottom of the uvs through so they begin coming in from the top. I was wondering if this is possible in…