[ QUOTE ] "estimated to have around 30 to 40 buildings. im in the beginning process which no prior environment experience so i hope you guys can help me out with constructive criticism." Best advice I could give - with no prior environment experience, cut down the scope, way way down. 30-40 buildings will never get done.…
Hey Guys! I finally decided to stop lurking around and start my own little thread ;) This one will be a post apocalyptic theatre scene. I will go for a couple of still renderings first, maybe a even short camera ride. I might eventually put the scene into Unreal Engine 4. The architecture itself will be heavily influenced…
Hey Polycounters, I've been meaning to expand my Unreal Engine knowledge and get some more experience creating environments for sometime now and I really liked the idea of a medieval / village scene. I came across the work of Gian Bezzola and really liked his concept art so I was inspired to create some modular buildings…
I've been lurking around polycount for a some time now and while I am still a student I figure it'd be a good idea to post some of my work to get feedback and critiques to up my game before graduation. One of my current WIP's is a game environment based on Disney's TRON franchise. So here we go: Flynn's Arcade: The current…
Hello! I am Corey Bastos, a 3D Prop/Environment artist with 3 years of professional experience with the bulk of my background in hard surface modeling and PBR texture creation. I have experience working with smaller indie teams and have a very flexible schedule. I'm currently based in Montreal, QC, CA but would be willing…
For the past couple of months I have been working on an environment project in CryEngine. It is inspired by the fact that due to the global warming a lot of coastal cities will be submerged in 50-80 years. I would imagine there will be an attempt to save some of the historical buildings. I've seen proposals for dam system…
I have spent most of my time over the past 4 years learning about 3D artwork, specifically video game artwork, so have neglected CG work until now despite it being something I would like to get into. I took my college Final Major Project as an opportunity to create my first full CG environment for animation, which is going…
Epic Games, based in Cary, N.C. is looking for Concept artists that can work on the pre production aspects of the game development process providing rich, detailed and imaginative worlds and environment designs. This position requires experience in all aspects of design, demonstrating strengths in traditional and modern…
"They are not MAPS but render passes?" Yes. These can be used as later added layers of your rendered image, so this works mostly when you make still images, or any pre-rendered stuff (including movies). They are added together with different blend modes later to get the desired result. I took a look again at your link, and…
Hello, all! I am a newer 3D artist leaning towards creature & environment building I have to interview a fellow 3D artist, doesn't have to be the same focus, just someone I can gather interesting answers from Anyone who can, thank you so much <3