I've more or less forgotten how to make models. It's been two years since I last make one, and it was made in 3DS Max that I shouldn't really have been able to obtain. I've got an issue with a Storybook game which only accepts already Rendered images. Since I've taken advantage of nearly every Store Freebie in the last 5…
Hello all:) I've just finished a scene I have been slowly chipping away at for the last year. It's based on a concept image by Eric Gagnon (Gryphart). The image can be found here . I only really had a few hours a week to add progress so it was a strange development process. I started this in New Zealand whilst working full…
Hello Polycount. i am an ambitious gamer who is interesting with artwork/modelling. i would like to create my items for dota 2 it is hard to know where to start but i have downloaded few necessary programs like 3ds max, and z-brush then had a idea about process its like design-model-sculpt-texture-control i guess. i have…
Hello! This is a small project i been working on for my portfolio, I have 3d skills so once i have a character idea I can 3d Model it in Maya or sculpt in on Zbrush. I want to get into the design aspect and this is my Procedure for character design, I would like some Tips/guidance on what fundamental i should focus on…
I taught my first class this summer with CGMA for the Character Arts program. The content covered techniques used in both film and games. the hair would have to be re-worked to make it game ready, but the head itself is a realtime asset. I spent the spring putting all of the content together. I decided to do a self…
Hello. I am both new in this place and in 3D design in general (well, kinda). I started modeling about a year ago. Everything I know I learned on my own by using Youtube Tutorials and such things. Only recently I started feeling confident enough in trying some more serious models, and this one was one of them. It was…
Hi there! I'm looking for a bit of freelance work in one or more of my main fields of experience. What I'm best at would have to be writing; dialogue between characters with attention to each character's personality and speaking style is one of my favorite things to write. Also, I'm accomplished at writing descriptions for…
I am part of a CryEngine Game development team that are working with the CryEngine 3 Free SDK. I am working on a mountain (or Cliff) base. Most of the base is underground so most of it will not be shown. I am working on the main structure of the base (i.e. walls, ceilings support beams and so on) but I am not sure what I…
Hello everyone. I'm James, a long time follower, first time poster. I have decided to post the progress of a portfolio project I am working on in an attempt to keep myself motivated and focussed. I am creating a Street scene in Unreal 4 inspired by some paintings of Italian towns I found online. I like the vibrant colors…
This is a long standing problem I've had, we had it in work and now I have it at home. We could never figure out how to fix it, so went back to 'default scanline renderer' AO texture bakes, which isn't very good - we ended up using Maya. A few minutes with Maya - it's done! The scene renders fine visually, but when it…