I have seen people create references in the background for them to model over the top. I have looked online but most the tutorials are old and involve the old feature that how turned into 2d pan and zoom (I think). Does anyone have any good tutorials for setting up a simple reference, I am making a knife and I want to set…
What DigitalTutors serieses should I watch in order to create a good Dota item? (by using ZBrush,Maya,Photoshop and what ever more softwares that you' recommend me ) (I already started watching "Quick Start to ZBrush" series) (I am asking for a recommendation for tutorails that would teach me the tools of making a dota…
This is my first tutorial i've written in ages. I know there are some way to use even less of the UV space for optimization (the 'ol reduce, reuse and recycle). But for this tutorial i wanted to just show a nice clean model with nice clean UVs that are easily readable. Something that is kind of a rarity in these parts (DS…
Does anyone have any exterior lighting tutorials with Mental Ray only for 3dsmax? I searched 3d total and a lot f the tutorials didn't really help with my scene. This is what I had a while ago and couldn't achieve the lighting again T_T I've came a long way from this shot, I added more grime cards, a mountain, a decent GP…
Hello guys! I am currently working on a new item model that requires custom animation, so i want to ask for a help:) As far as i understand i need to compile my files manually? If there is some good tutorial about it share a link please. And also i have a model that is ready, but i want to add custom particle effect, that…
UPDATE: Zbrush High Poly complete. ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Hi everyone, ScribbleMesh here! I am currently in the process of modeling a fantasy blade which I created a concept for a…
I've been posting on WAYWO but decided it was time to start a thread. I'm working on an realistic natural environment to learn the in's and outs of UDK and create an exterior portfolio piece. So far I've created a mountainous landscape with open plains and a lake in the middle. I want to watch the 3Dmotive foliage…
So here is a baked model of a gun I just started texturing. I was starting out with some smart materials in substance painter and this weird bumpy/ripple effect showed up (even though it looked smooth before the material was placed on it.) What am I doing wrong? The first image shows my low poly and the second shows my…
Hello everyone! 🙂 (I hope someone will have an idea because i am completely lost). So, i wanted to lauch me in the hand painting for the first time, following this tutorial https://www.artstation.com/learning/courses/yBx/creating-a-hand-painted-diorama-in-blender/chapters/Dax/intro where i love his work. In this tutorial,…
Nice job on the model. It's a bit lumpy all over though, looks like it is a character made out of clay. I'm not a character modeler, I'm not up on current character pipelines. I would suggest searching for character model tutorial gumroad For example: https://origin.80.lv/articles/courses-for-character-artists-on-gumroad/…